diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-06-16 20:07:10 -0400 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-06-25 00:58:30 -0400 |
| commit | 877106b027431c6edb2d2c702fa6d811dac3d250 (patch) | |
| tree | a0d83be190efea7ad4915db7db9ac40f9192b251 /Source/Core/InputCommon/Src/ControllerInterface/Android | |
| parent | 143d2eccb49b700ccd00dfa229b03d1d1a51533c (diff) | |
InputCommon: Split Device stuff out
The ExpressionParser needs this to be out of here to prevent issues
with cyclic references.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/Android')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp index 6469945971..ef95f9b363 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp @@ -23,7 +23,7 @@ namespace ciface namespace Android { -void Init( std::vector<ControllerInterface::Device*>& devices ) +void Init( std::vector<Core::Device*>& devices ) { devices.push_back(new Touchscreen()); } diff --git a/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h index 21f35165f1..e38c6a221a 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h +++ b/Source/Core/InputCommon/Src/ControllerInterface/Android/Android.h @@ -17,7 +17,7 @@ #ifndef _CIFACE_ANDROID_H_ #define _CIFACE_ANDROID_H_ -#include "../ControllerInterface.h" +#include "../Device.h" #include "Android/ButtonManager.h" namespace ciface @@ -25,8 +25,8 @@ namespace ciface namespace Android { -void Init( std::vector<ControllerInterface::Device*>& devices ); -class Touchscreen : public ControllerInterface::Device +void Init( std::vector<Core::Device*>& devices ); +class Touchscreen : public Core::Device { private: class Button : public Input |
