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| author | Ryan Houdek <Sonicadvance1@Gmail.com> | 2013-10-07 14:25:07 +0000 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@Gmail.com> | 2013-10-07 14:25:07 +0000 |
| commit | a4eab75d15aff012d19daac2d7b230e595cc2922 (patch) | |
| tree | c74e078e7f0b8878f0191288884e624d794b67f3 /Source/Core/InputCommon/Src/ControllerInterface/Android | |
| parent | d6f0ecebb4742f6b41397420f7d58ab7a05a03cc (diff) | |
[ARM] Beginning of JitArmIL JIT recompiler. This code is entirely based off of magumagu's work with the JIT64IL. This puts down the base needed for the recompiler. Starfield actually runs quite a few blocks being mysteriously dying while most other games just exit out due to an instruction not being done yet. A lot of this code can be tidied up and actually shared between the two IL recompilers but isn't yet done.
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