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authorrog <rdragoon@optonline.net>2012-10-25 02:44:30 -0400
committerrog <rdragoon@optonline.net>2012-10-25 03:15:54 -0400
commit0bc202128482fb26b84e18cde213156cd40d297a (patch)
tree6dcf05c7f951fce5c4b7f7e332a366cf8fe203ee /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
parent8dfb12da3e130eccb348c030c247dac2de27a58d (diff)
save if a wii game's save data exists when starting recording. Probably not the best way to do this, and could result in a false negative if banner.bin exists, but the actual save file doesn't, but this should work well enough.
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