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| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-06-27 10:51:19 -0400 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-06-27 10:51:19 -0400 |
| commit | 11fdd5a4ec25984c5c484cf1dd29fdec004028b3 (patch) | |
| tree | 1c6c46e659e7b655cd98cc6ad309f6d18c88c0ca /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp | |
| parent | 72257d5f699d7d234c035547c02c5d9781bb2e11 (diff) | |
ExpressionParser: Search for control names first
Otherwise, valid control names like "Cursor X+" would be incorrectly
tokenized as "`Cursor` `X` +", causing the parser to first abort trying to
find a control named `Cursor` rather than aborting with invalid syntax on
the bad binop.
We could also do this by resolving devices lazily, but since simple
control name bindings are going to be 90% of usecases, just look for these
first.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp')
0 files changed, 0 insertions, 0 deletions
