diff options
| author | degasus <wickmarkus@web.de> | 2012-12-11 12:37:08 +0100 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2012-12-13 15:28:28 -0600 |
| commit | 75dd48247f908aca7f3dbd945a7411edadbd318c (patch) | |
| tree | 6240211e75f06d2850035476cb6fc93e3b5dd50e /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp | |
| parent | c207422987a3f39032ee348fed4bde1b67a21fcc (diff) | |
initial release of new RasterFont without color support
this new design will once create a texture for all chars.
while rendering a string, a list of polygons (position on screen + texture)
for this string is generated on the fly and print at once by glDrawArrays.
atm, there is no support for colors, so everything will display white.
Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp')
0 files changed, 0 insertions, 0 deletions
