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authordegasus <wickmarkus@web.de>2012-12-11 12:37:08 +0100
committerRyan Houdek <Sonicadvance1@gmail.com>2012-12-13 15:28:28 -0600
commit75dd48247f908aca7f3dbd945a7411edadbd318c (patch)
tree6240211e75f06d2850035476cb6fc93e3b5dd50e /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
parentc207422987a3f39032ee348fed4bde1b67a21fcc (diff)
initial release of new RasterFont without color support
this new design will once create a texture for all chars. while rendering a string, a list of polygons (position on screen + texture) for this string is generated on the fly and print at once by glDrawArrays. atm, there is no support for colors, so everything will display white. Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
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