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authorRyan Houdek <Sonicadvance1@Gmail.com>2013-07-21 12:00:20 +0000
committerRyan Houdek <Sonicadvance1@Gmail.com>2013-07-21 12:00:20 +0000
commit82f7b20b915c46924c5227a583e30fb430ea2de4 (patch)
tree17a0c500033f086c8b53ac2d0dc79bdc94a7f89c /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
parent83a79c28ca40eb352572260d8a4b0312de3bd485 (diff)
There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
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