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authorcrudelios <crudelios@gmail.com>2011-10-26 01:19:10 +0100
committercrudelios <crudelios@gmail.com>2011-10-26 01:19:10 +0100
commit852fe9c4bebb992aa91d7ba107ca15688ca87221 (patch)
tree92b4c10a18ec220b1156484f334a615be18d4e9b /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
parent78832cb4ea1531873c6175f07eb53aa1b5d1f5e1 (diff)
Added proper Bounding Box support.
Should fix most graphical issues with Paper Mario: TTYD and Super Paper Mario. Fixes issue 360. Since only those two games seem to require BBox support, and as per ector's suggestion, BBox is only enabled for those two games. BBoxes and Display List Caches don't get along too well, causing Paper Mario: TTYD to hang during certain effects where BBoxes are used. For now, I disabled DList Cache for the Paper Mario games, hopefully both will be compatible in the future.
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