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authorSoren Jorvang <soren.jorvang@gmail.com>2011-02-27 00:15:26 +0000
committerSoren Jorvang <soren.jorvang@gmail.com>2011-02-27 00:15:26 +0000
commitc07fb95821ddf45c17b09819d0b738955a9dd0b3 (patch)
treefefda8c8c78ee01a2472e08c41b352fbc83b645b /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
parent47efe0fc82e52d19ffa67f0c0f125ee0b0f088d2 (diff)
PS3 controllers have some input elements with very large value fields
that cause IOHIDValueGetIntegerValue() to smash the stack when trying to convert them. In practice, all relevant axes seem to also be available as either 8 or 16-bit values, so just ignore anything that doesn't look like that (or a button). Fixes issue 3931. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7255 8ced0084-cf51-0410-be5f-012b33b47a6e
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