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| author | Soren Jorvang <soren.jorvang@gmail.com> | 2011-02-19 13:45:13 +0000 |
|---|---|---|
| committer | Soren Jorvang <soren.jorvang@gmail.com> | 2011-02-19 13:45:13 +0000 |
| commit | febd967907ef8cb12f3b35be9039e3616b85c3c0 (patch) | |
| tree | 0d9f3b6d289083cd86f4b3604e1aad75e12ba7d1 /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp | |
| parent | 1f5d54f5a68837685fd8f53b72991ad3afce630c (diff) | |
Back out r7195 pending a closer look at thread safety in the
video backends.
This would be considerably easier if there was a way for me to have
fully working video in some sort of VM. If anyone has achieved that,
preferably with Linux but failing that with Windows, I would
appreciate any tips on how to set it up. VideoSoftware used to more
or less work in a VM, but I've never been able to get OpenGL to do
much more than open the window and display OSD messages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7201 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp')
0 files changed, 0 insertions, 0 deletions
