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authorSoren Jorvang <soren.jorvang@gmail.com>2010-07-16 19:17:35 +0000
committerSoren Jorvang <soren.jorvang@gmail.com>2010-07-16 19:17:35 +0000
commit697480f5cc747c8777c6c3f97de032f6586fbd2c (patch)
treea6142db65dd12cd4bf5a25aa9f050391830aeb56 /Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
parentaa998896aceaafe3b8d7e518af5bb8beedfa20c9 (diff)
Remove long-rotted vestiges of SDL video output.
Use SDL for input devices only on Windows and Linux. (Still globally enabled for the legacy Wiimote plugin.) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5886 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h')
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
index db015cd72b..903797a6e4 100644
--- a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
+++ b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
@@ -14,15 +14,16 @@
#define CIFACE_USE_DINPUT_JOYSTICK
#define CIFACE_USE_DINPUT_KBM
#define CIFACE_USE_DINPUT
-#endif
-#if defined(HAVE_X11) && HAVE_X11
- #define CIFACE_USE_XLIB
-#endif
-//#ifndef CIFACE_USE_DIRECTINPUT_JOYSTICK
+//#ifndef CIFACE_USE_DINPUT_JOYSTICK
// enable SDL 1.2 in addition to DirectInput on windows,
// to support a few gamepads that aren't behaving with DInput
#define CIFACE_USE_SDL
//#endif
+#endif
+#if defined(HAVE_X11) && HAVE_X11
+ #define CIFACE_USE_XLIB
+ #define CIFACE_USE_SDL
+#endif
#if defined(__APPLE__)
#define CIFACE_USE_OSX
#endif