diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2011-09-04 05:08:09 +0200 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2011-09-04 05:08:09 +0200 |
| commit | 0bdf8646f09c2f7cf2324ddf6cacf6cc1b31da07 (patch) | |
| tree | 18ac15a97044197723268dff85e51854d7adb2a1 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp | |
| parent | d710eda0c5332293afc44d6fd50b95978c29e60c (diff) | |
Proof of concept zcomploc implementation
Fixes a few depth related graphics bugs. Example in Baten Kaitos (GKBEAF):
Before: http://i.imgur.com/EDdVA.png
After: http://i.imgur.com/h6GuY.png
Still a few bugs in this implementation: zcomploc switching is not yet
implemented, and the color is wrong with this test: http://codepad.org/7GpxklOi
(red on Dolphin, gray on Wii).
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
0 files changed, 0 insertions, 0 deletions
