summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp
diff options
context:
space:
mode:
authorskidau <skidau@gmail.com>2010-09-06 10:27:33 +0000
committerskidau <skidau@gmail.com>2010-09-06 10:27:33 +0000
commit34aebffff92e8f3357dea14082f3ac0973243599 (patch)
tree5e670e7390fbf5fcc797afe60e86a00b169281b9 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp
parent3bdeb923ef78eccd1efeae694d774d696a6da5d3 (diff)
Added an option "Alternate RFI" to the Game Properties to enable alternate interrupt timing. Try enabling this option if a game hangs, works only in the Interpreter or Dolphin crashes. This option fixes Die Hard: Vendetta and Medabots Infinity.
Fixed the interpreter to execute instructions in the right number of cycles. It used to execute all instructions in one cycle. Added a trace function to the interpreter making it easier to determine differences between the interpreter and the recompilers. Removed the "Enable self modifying code check" as it was not useful. Fixes issue 2407. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6183 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
0 files changed, 0 insertions, 0 deletions