diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2013-02-20 05:37:01 -0600 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2013-02-20 05:42:22 -0600 |
| commit | 6e6d8af6ddaddeeaf89be2f8b6920b913488f0c6 (patch) | |
| tree | 1a1ef008b0036fdec44c34cfc34d7d48376b2e2f /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp | |
| parent | 294cb165ba3449cc4fd96eabb5272e2984a58eb8 (diff) | |
Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly.
All backend TextureCaches now load level 0 in CreateTexture.
This reverts commit 294cb165ba3449cc4fd96eabb5272e2984a58eb8.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
0 files changed, 0 insertions, 0 deletions
