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authorJordan Woyak <jordan.woyak@gmail.com>2013-02-20 05:37:01 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2013-02-20 05:42:22 -0600
commit6e6d8af6ddaddeeaf89be2f8b6920b913488f0c6 (patch)
tree1a1ef008b0036fdec44c34cfc34d7d48376b2e2f /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp
parent294cb165ba3449cc4fd96eabb5272e2984a58eb8 (diff)
Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly.
All backend TextureCaches now load level 0 in CreateTexture. This reverts commit 294cb165ba3449cc4fd96eabb5272e2984a58eb8.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
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