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authorJohn Peterson <john.s.peterson@live.com>2013-05-04 19:27:39 +0200
committerJohn Peterson <john.s.peterson@live.com>2013-05-05 12:25:53 +0200
commit7cc2e3146b55a04cab23db42f832aa306ea6514e (patch)
tree7b95e1f2ac787b704ca6cbc54c0e0cd871f348a9 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp
parent719f18a12221f35ec4e6e1d8c4d506a851b36da0 (diff)
Updating Cheats manager when the ISO is changed etc.
The Cheats manager should be updated when the ISO is changed because it's non-modal Removing code that read the ID from file because the cheats manager only has a use when an emulation is running (when the ID doesn't need to be read from the ISO again because it's in a variable). This fixes loading Gecko codes for .wad during an emulation because "VolumeHandler::GetVolume()" return false in this case
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
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