summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp
diff options
context:
space:
mode:
authorNeoBrainX <NeoBrainX@googlemail.com>2010-10-04 11:09:32 +0000
committerNeoBrainX <NeoBrainX@googlemail.com>2010-10-04 11:09:32 +0000
commit9ffc071e34d232e0ed38b6ed0d52c68f8236324f (patch)
tree4768cc1908a1b052304f20f908a92d3b1a10ad13 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp
parent4907e6b6d28327a9efdf9395ba865bed5c08ee80 (diff)
Some stuff which was still lying around on my hard disk:
- Add a sanity check in CRenderFrame::MSWWindowProc. Possibly reduces the risk of a crash when starting a game and immediately closing the emulation window when using the DX9 plugin. - DX11: Add the resource usage as a parameter to CreateQuadVertexBuffer, possibly to be used in the future. - reduce the size of the EFB access buffers from 4x4 to 1x1 since they needn't be bigger anymore - some fixes to the recent hires commit. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6256 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
0 files changed, 0 insertions, 0 deletions