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| author | NeoBrainX <NeoBrainX@googlemail.com> | 2010-10-04 11:09:32 +0000 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@googlemail.com> | 2010-10-04 11:09:32 +0000 |
| commit | 9ffc071e34d232e0ed38b6ed0d52c68f8236324f (patch) | |
| tree | 4768cc1908a1b052304f20f908a92d3b1a10ad13 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp | |
| parent | 4907e6b6d28327a9efdf9395ba865bed5c08ee80 (diff) | |
Some stuff which was still lying around on my hard disk:
- Add a sanity check in CRenderFrame::MSWWindowProc. Possibly reduces the risk of a crash when starting a game and immediately closing the emulation window when using the DX9 plugin.
- DX11: Add the resource usage as a parameter to CreateQuadVertexBuffer, possibly to be used in the future.
- reduce the size of the EFB access buffers from 4x4 to 1x1 since they needn't be bigger anymore
- some fixes to the recent hires commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6256 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
0 files changed, 0 insertions, 0 deletions
