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| author | NeoBrainX <NeoBrainX@googlemail.com> | 2010-10-02 11:50:50 +0000 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@googlemail.com> | 2010-10-02 11:50:50 +0000 |
| commit | c0e90d4b39e33248c392efa2304d7430e0a98ca2 (patch) | |
| tree | 8a7b0bcb9df11406314474010f5f633871817885 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp | |
| parent | 26c7a5303d576e5d565c40f72911e28df6683d02 (diff) | |
DX11: Clean up AccessEFB and fix a crash. Thanks to pico554 for hinting at the wrong part ;)
Should fix SMG for NVIDIA users. Slightly changes behavior of the AccessEFB function, so test this for regressions, please (esp. in HD resolutions).
I tried to apply the same changes to Video_DX9, but for some reason EFB access didn't work anymore then. Might look into that later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6247 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInput.cpp')
0 files changed, 0 insertions, 0 deletions
