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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-07-02 17:09:53 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-07-02 17:09:53 +0000
commit12a676c27372c8707453d22fd7bda9d0f9318a43 (patch)
tree68e7eb5c92342a7e7f86fdd33343e63d351148a2 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp
parent6cacc52ebfd9881eead9c5abd7bac3b2ce01007c (diff)
this is a pure optimization commit:
return to the old values in constants in pixelshader, the old values give mi 3 or 4 fps more,(maybe some kind of compiler optimization) in some games and with the current algorithm i notice no difference with this values, please report any problem. optimizes SSAA to make it a little faster and, the quality should be the same but with a little speedup. change the way the frame is processed depending is xfb is enabled or not to make this a little faster. please test and report any problem git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5820 8ced0084-cf51-0410-be5f-012b33b47a6e
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