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| author | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2010-07-02 17:09:53 +0000 |
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| committer | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2010-07-02 17:09:53 +0000 |
| commit | 12a676c27372c8707453d22fd7bda9d0f9318a43 (patch) | |
| tree | 68e7eb5c92342a7e7f86fdd33343e63d351148a2 /Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp | |
| parent | 6cacc52ebfd9881eead9c5abd7bac3b2ce01007c (diff) | |
this is a pure optimization commit:
return to the old values in constants in pixelshader, the old values give mi 3 or 4 fps more,(maybe some kind of compiler optimization) in some games and with the current algorithm i notice no difference with this values, please report any problem.
optimizes SSAA to make it a little faster and, the quality should be the same but with a little speedup.
change the way the frame is processed depending is xfb is enabled or not to make this a little faster.
please test and report any problem
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5820 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
0 files changed, 0 insertions, 0 deletions
