diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2010-06-05 05:30:23 +0000 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2010-06-05 05:30:23 +0000 |
| commit | 656ff26ed8fd2e47ff68e78dcf0bb588ef627865 (patch) | |
| tree | 1018796f312abfdfaf355b1104b9a01b5f050948 /Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp | |
| parent | 6b872bb81cd2297a3d59ceebb2a75266bf1370af (diff) | |
New GCPad/Wiimote: Enabled SDL 1.2 on the Windows build to support some gamepads that weren't working with DirectInput. Made DirectInput use (and prefer) buffered data rather than polled data (some gamepads should work better). In GUI: Changed all numeric wxChoice to wxSpinCtrl (config dialog opens much faster), removed "+" buttons, made UI more compact. Fixed a few problems that were introduced with the IniFile change. Made minor changes to IniFile.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5619 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp | 103 |
1 files changed, 76 insertions, 27 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp index c1234f7f4c..75d7f9d9f1 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp @@ -3,6 +3,7 @@ #ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK #include "DirectInputJoystick.h" +#include <StringUtil.h> inline bool operator<(const GUID & lhs, const GUID & rhs) { @@ -14,6 +15,8 @@ namespace ciface namespace DirectInput { +#define DATA_BUFFER_SIZE 32 + #ifdef NO_DUPLICATE_DINPUT_XINPUT //----------------------------------------------------------------------------- // Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector, @@ -177,32 +180,37 @@ void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::D if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() ) continue; #endif - // TODO: this has potential to mess up on createdev or setdatafmt failure LPDIRECTINPUTDEVICE8 js_device; - if ( DI_OK == idi8->CreateDevice( i->guidInstance, &js_device, NULL ) ) - if ( DI_OK == js_device->SetDataFormat( &c_dfDIJoystick ) ) - // using foregroundwindow seems like a hack - if ( DI_OK != js_device->SetCooperativeLevel( GetForegroundWindow(), DISCL_BACKGROUND | DISCL_EXCLUSIVE ) ) + if (DI_OK == idi8->CreateDevice(i->guidInstance, &js_device, NULL)) { - // fall back to non-exclusive mode, with no rumble - if ( DI_OK != js_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE ) ) + if (DI_OK == js_device->SetDataFormat(&c_dfDIJoystick)) { - js_device->Release(); - continue; + // using foregroundwindow seems like a hack + if (DI_OK != js_device->SetCooperativeLevel(GetForegroundWindow(), DISCL_BACKGROUND | DISCL_EXCLUSIVE)) + { + //PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!"); + // fall back to non-exclusive mode, with no rumble + if (DI_OK != js_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)) + { + //PanicAlert("SetCooperativeLevel failed!"); + js_device->Release(); + continue; + } + } + + Joystick* js = new Joystick(/*&*i, */js_device, name_counts[i->tszInstanceName].value++); + // only add if it has some inputs/outpus + if (js->Inputs().size() || js->Outputs().size()) + devices.push_back(js); + else + delete js; } - } - - if ( DI_OK == js_device->Acquire() ) - { - Joystick* js = new Joystick( /*&*i, */js_device, name_counts[i->tszInstanceName].value++ ); - // only add if it has some inputs/outpus - if ( js->Inputs().size() || js->Outputs().size() ) - devices.push_back( js ); else - delete js; + { + //PanicAlert("SetDataFormat failed!"); + js_device->Release(); + } } - else - js_device->Release(); } } @@ -222,7 +230,22 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons); js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs); - m_must_poll = ( ( js_caps.dwFlags & DIDC_POLLEDDATAFORMAT ) > 0 ); + // polled or buffered data + { + DIPROPDWORD dipdw; + dipdw.diph.dwSize = sizeof(DIPROPDWORD); + dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); + dipdw.diph.dwObj = 0; + dipdw.diph.dwHow = DIPH_DEVICE; + dipdw.dwData = DATA_BUFFER_SIZE; + + // set the buffer size, + // if we can't set the property, we can't use buffered data, + // must use polling, which apparently doesn't work as well + m_must_poll = (DI_OK != m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph)); + } + + m_device->Acquire(); // buttons for ( unsigned int i = 0; i < js_caps.dwButtons; ++i ) @@ -339,7 +362,7 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI dipdw.diph.dwHeaderSize = sizeof( DIPROPHEADER ); dipdw.diph.dwObj = 0; dipdw.diph.dwHow = DIPH_DEVICE; - dipdw.dwData = FALSE; + dipdw.dwData = DIPROPAUTOCENTER_OFF; m_device->SetProperty( DIPROP_AUTOCENTER, &dipdw.diph ); } @@ -377,7 +400,7 @@ std::string Joystick::GetName() const str.diph.dwHeaderSize = sizeof(str.diph); str.diph.dwHow = DIPH_DEVICE; m_device->GetProperty( DIPROP_PRODUCTNAME, &str.diph ); - return TStringToString( str.wsz ); + return StripSpaces(TStringToString(str.wsz)); //return m_name; } @@ -395,16 +418,42 @@ std::string Joystick::GetSource() const bool Joystick::UpdateInput() { - if ( m_must_poll ) + HRESULT hr = 0; + + if (m_must_poll) + { m_device->Poll(); + hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in); + } + else + { + DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE]; + DWORD numevents = DATA_BUFFER_SIZE; - HRESULT hr = m_device->GetDeviceState( sizeof(m_state_in), &m_state_in ); + hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0); + //PanicAlert("GetDeviceData %l", hr); + while (DI_OK == hr && numevents) + { + for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt<evtbuf + numevents; ++evt) + { + // all the buttons are at the end of the data format + // they are bytes rather than longs + if (evt->dwOfs < DIJOFS_BUTTON(0)) + *(DWORD*)(((u8*)&m_state_in) + evt->dwOfs) = evt->dwData; + else + *(BYTE*)(((u8*)&m_state_in) + evt->dwOfs) = (BYTE)evt->dwData; + } + + numevents = DATA_BUFFER_SIZE; + hr = m_device->GetDeviceData(sizeof(evtbuf), evtbuf, &numevents, 0); + } + } // try reacquire if input lost - if ( DIERR_INPUTLOST == hr ) + if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr) hr = m_device->Acquire(); - return ( DI_OK == hr ); + return (DI_OK == hr); } bool Joystick::UpdateOutput() |
