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authorNeoBrainX <NeoBrainX@gmail.com>2013-06-30 14:27:04 +0200
committerNeoBrainX <NeoBrainX@gmail.com>2013-06-30 14:27:04 +0200
commitc34c82e7ae3209c083c18573f0494057828290ed (patch)
tree8d397d1dbaeb1587e73d0f05db668a3f5d99d40a /Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp
parentb8b5427ba4cead27a52de2780f6e03bfcc34fd22 (diff)
VertexShaderGen: Fix a potential bug where vertex shader uids don't change when
pixel lighting is toggled. Same as revision f524312fd17e but done properly (why is our shader gen code this dumb?).
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp')
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