summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp
diff options
context:
space:
mode:
authorPierre Bourdon <delroth@gmail.com>2013-01-10 18:43:15 +0100
committerPierre Bourdon <delroth@gmail.com>2013-01-10 18:43:15 +0100
commit2c1c538fda491f97a735902e00987537db1d3487 (patch)
tree38110360a63868418f1383bcfa70e28b3c095e1f /Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp
parent198d60c56964fc8a9c679cdf9ab9805c684146ef (diff)
Disable the OpenAL and Pulseaudio audio backends
They are currently broken and cause sound issues which are not present in other backends: * OpenAL plays music 2x too fast in Zelda UCode games with HLE * Pulse backend uses a lot of CPU power and slows down emulation significantly Both backends are currently being re-implemented in separate branches of Dolphin, so this should be a temporary removal.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp')
0 files changed, 0 insertions, 0 deletions