diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2013-01-10 18:43:15 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2013-01-10 18:43:15 +0100 |
| commit | 2c1c538fda491f97a735902e00987537db1d3487 (patch) | |
| tree | 38110360a63868418f1383bcfa70e28b3c095e1f /Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp | |
| parent | 198d60c56964fc8a9c679cdf9ab9805c684146ef (diff) | |
Disable the OpenAL and Pulseaudio audio backends
They are currently broken and cause sound issues which are not present in other
backends:
* OpenAL plays music 2x too fast in Zelda UCode games with HLE
* Pulse backend uses a lot of CPU power and slows down emulation significantly
Both backends are currently being re-implemented in separate branches of
Dolphin, so this should be a temporary removal.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp')
0 files changed, 0 insertions, 0 deletions
