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authorNeoBrainX <NeoBrainX@gmail.com>2013-01-08 16:40:15 +0100
committerNeoBrainX <NeoBrainX@gmail.com>2013-01-08 18:16:48 +0100
commitb06f30f8452af075f5929e37f168e54bfd37083a (patch)
treefde3eefba7d669b4326788776cc859f81d7c9f22 /Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp
parent876eee5e601915dd361a16899754d35b43cae80c (diff)
Remove the per pixel depth option.
Depth calculations are always done in the pixel shader now. Due to the unpredictability of our zcomploc hacks this commit probably changes the behavior of some games which use zcomploc.
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