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authorxsacha <xsacha@gmail.com>2011-01-07 17:17:26 +0000
committerxsacha <xsacha@gmail.com>2011-01-07 17:17:26 +0000
commit9efa62b0ed1cbb9d03c8bba1fe75c5535f8abafb (patch)
treeceffaddf54de982e075f0a9c9e27507c59f5317c /Source/Core/InputCommon/Src/ControllerInterface
parent9cb3340754f132347ded40200ef4380a1b692d88 (diff)
Add SSSE3 implementation for RGBA8 texture decode. It is 25% faster (3/4 of the cycles) than the SSE2 version.
Remove a bit of redundancy in CMPR. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6773 8ced0084-cf51-0410-be5f-012b33b47a6e
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