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| author | Shawn Hoffman <godisgovernment@gmail.com> | 2012-03-19 10:37:15 -0700 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2012-03-19 10:37:15 -0700 |
| commit | ff6023df2793bf7c4ef81e90efcf0068ed3f09b8 (patch) | |
| tree | 1f67befebf49fd0ec89abe0a43169999be5090ad /Source/Core/InputCommon/Src/ControllerInterface | |
| parent | 4a1e8ba30a974d7a852e1ac4657da2c7bc9f7c65 (diff) | |
Change wxString(<string>, wxConvUTF8) method of creating unicode from filenames to wxSafeConvertMB2WX()
(Just applied to FrameTools.cpp for now)
Allows one to properly restart Pokémon by hitting play :P
Ignore non-ASCII strings passed to DisplayMessage(). These strings would end up going to renderer display and statusbar/titlebar, which can't handle them properly.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface')
0 files changed, 0 insertions, 0 deletions
