diff options
| author | nakeee <nakeee@gmail.com> | 2009-01-04 19:54:56 +0000 |
|---|---|---|
| committer | nakeee <nakeee@gmail.com> | 2009-01-04 19:54:56 +0000 |
| commit | 90560511c9f5970a66ee1a3c2f1eb0d0d14b357b (patch) | |
| tree | 3ba6f1e661eab60653c274fa991592c4f1de214b /Source/Core/InputCommon/Src/EventHandler.cpp | |
| parent | b7f1e937bbbb5b50f65cb8d5180ac1d7cbc5d941 (diff) | |
moving around some event handler code
creating inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/EventHandler.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/EventHandler.cpp | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/Src/EventHandler.cpp b/Source/Core/InputCommon/Src/EventHandler.cpp new file mode 100644 index 0000000000..a8770fc153 --- /dev/null +++ b/Source/Core/InputCommon/Src/EventHandler.cpp @@ -0,0 +1,259 @@ +#include "EventHandler.h" + +#if defined HAVE_WX && HAVE_WX +#include <wx/wx.h> +#endif + +bool EventHandler::RegisterEventListener(listenFuncPtr func, Keys key) { + if (key.inputType == KeyboardInput) { + if (keys[key.keyCode][key.mods]) + return false; + keys[key.keyCode][key.mods] = func; + } else if (key.inputType == MouseInput) { + if (mouse[key.mouseButton]) + return false; + mouse[key.mouseButton] = func; + } + + return true; +} + +bool EventHandler::RemoveEventListener(Keys key) { + if (key.inputType == KeyboardInput) { + if (! keys[key.keyCode][key.mods]) + return false; + keys[key.keyCode][key.mods] = NULL; + } else if (key.inputType == MouseInput) { + if (! mouse[key.mouseButton]) + return false; + mouse[key.mouseButton] = NULL; + } + + return true; +} + +void EventHandler::Update() { + for (unsigned int i = 0; i < eventQueue.size();i++) { + sf::Event ev = eventQueue.front(); + eventQueue.pop(); + keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control](ev); + } +} + +bool EventHandler::addEvent(sf::Event *ev) { + eventQueue.push(*ev); + return true; +} + + +bool EventHandler::TestEvent (Keys k, sf::Event e) +{ + //Mouse event + if (k.inputType==MouseInput && k.eventType==e.Type && k.mouseButton==e.MouseButton.Button) + { + return (true); + } + //Keyboard event + if (k.inputType==KeyboardInput && k.eventType==e.Type && k.keyCode==e.Key.Code) + { + return (true); + } + return (false); +} + +#if defined HAVE_WX && HAVE_WX +// Taken from wxw source code +sf::Key::Code EventHandler::wxCharCodeToSF(int id) +{ + sf::Key::Code sfKey; + + switch (id) { +// case WXK_CANCEL: sfKey = sf::Key::Cancel; break; +// case WXK_BACK: sfKey = sf::Key::BackSpace; break; + case WXK_TAB: sfKey = sf::Key::Tab; break; +// case WXK_CLEAR: sfKey = sf::Key::Clear; break; + case WXK_RETURN: sfKey = sf::Key::Return; break; + case WXK_SHIFT: sfKey = sf::Key::LShift; break; + case WXK_CONTROL: sfKey = sf::Key::LControl; break; + case WXK_ALT: sfKey = sf::Key::LAlt; break; +// case WXK_CAPITAL: sfKey = sf::Key::Caps_Lock; break; + case WXK_MENU : sfKey = sf::Key::Menu; break; + case WXK_PAUSE: sfKey = sf::Key::Pause; break; + case WXK_ESCAPE: sfKey = sf::Key::Escape; break; + case WXK_SPACE: sfKey = sf::Key::Space; break; + case WXK_PAGEUP: sfKey = sf::Key::PageUp; break; + case WXK_PAGEDOWN: sfKey = sf::Key::PageDown; break; + case WXK_END: sfKey = sf::Key::End; break; + case WXK_HOME : sfKey = sf::Key::Home; break; + case WXK_LEFT : sfKey = sf::Key::Left; break; + case WXK_UP: sfKey = sf::Key::Up; break; + case WXK_RIGHT: sfKey = sf::Key::Right; break; + case WXK_DOWN : sfKey = sf::Key::Down; break; +// case WXK_SELECT: sfKey = sf::Key::Select; break; +// case WXK_PRINT: sfKey = sf::Key::Print; break; +// case WXK_EXECUTE: sfKey = sf::Key::Execute; break; + case WXK_INSERT: sfKey = sf::Key::Insert; break; + case WXK_DELETE: sfKey = sf::Key::Delete; break; +// case WXK_HELP : sfKey = sf::Key::Help; break; + case WXK_NUMPAD0: sfKey = sf::Key::Numpad0; break; + case WXK_NUMPAD_INSERT: sfKey = sf::Key::Insert; break; + case WXK_NUMPAD1: sfKey = sf::Key::Numpad1; break; + case WXK_NUMPAD_END: sfKey = sf::Key::End; break; + case WXK_NUMPAD2: sfKey = sf::Key::Numpad2; break; + case WXK_NUMPAD_DOWN: sfKey = sf::Key::Down; break; + case WXK_NUMPAD3: sfKey = sf::Key::Numpad3; break; + case WXK_NUMPAD_PAGEDOWN: sfKey = sf::Key::PageDown; break; + case WXK_NUMPAD4: sfKey = sf::Key::Numpad4; break; + case WXK_NUMPAD_LEFT: sfKey = sf::Key::Left; break; + case WXK_NUMPAD5: sfKey = sf::Key::Numpad5; break; + case WXK_NUMPAD6: sfKey = sf::Key::Numpad6; break; + case WXK_NUMPAD_RIGHT: sfKey = sf::Key::Right; break; + case WXK_NUMPAD7: sfKey = sf::Key::Numpad7; break; + case WXK_NUMPAD_HOME: sfKey = sf::Key::Home; break; + case WXK_NUMPAD8: sfKey = sf::Key::Numpad8; break; + case WXK_NUMPAD_UP: sfKey = sf::Key::Up; break; + case WXK_NUMPAD9: sfKey = sf::Key::Numpad9; break; + case WXK_NUMPAD_PAGEUP: sfKey = sf::Key::PageUp; break; +// case WXK_NUMPAD_DECIMAL: sfKey = sf::Key::Decimal; break; + case WXK_NUMPAD_DELETE: sfKey = sf::Key::Delete; break; + case WXK_NUMPAD_MULTIPLY: sfKey = sf::Key::Multiply; break; + case WXK_NUMPAD_ADD: sfKey = sf::Key::Add; break; + case WXK_NUMPAD_SUBTRACT: sfKey = sf::Key::Subtract; break; + case WXK_NUMPAD_DIVIDE: sfKey = sf::Key::Divide; break; + case WXK_NUMPAD_ENTER: sfKey = sf::Key::Return; break; +// case WXK_NUMPAD_SEPARATOR:sfKey = sf::Key::Separator; break; + case WXK_F1: sfKey = sf::Key::F1; break; + case WXK_F2: sfKey = sf::Key::F2; break; + case WXK_F3: sfKey = sf::Key::F3; break; + case WXK_F4: sfKey = sf::Key::F4; break; + case WXK_F5: sfKey = sf::Key::F5; break; + case WXK_F6: sfKey = sf::Key::F6; break; + case WXK_F7: sfKey = sf::Key::F7; break; + case WXK_F8: sfKey = sf::Key::F8; break; + case WXK_F9: sfKey = sf::Key::F9; break; + case WXK_F10: sfKey = sf::Key::F10; break; + case WXK_F11: sfKey = sf::Key::F11; break; + case WXK_F12: sfKey = sf::Key::F12; break; + case WXK_F13: sfKey = sf::Key::F13; break; + case WXK_F14: sfKey = sf::Key::F14; break; + case WXK_F15: sfKey = sf::Key::F15; break; +// case WXK_NUMLOCK: sfKey = sf::Key::Num_Lock; break; +// case WXK_SCROLL: sfKey = sf::Key::Scroll_Lock; break; + default: + if ((id >= 'a' && id <= 'z') || + (id >= '0' && id <= '9')) + sfKey = (sf::Key::Code)id; + else + sfKey = sf::Key::Count; // Invalid key + } + + return sfKey; +} +#endif + +void EventHandler::SFKeyToString(sf::Key::Code keycode, char *keyStr) { + switch (keycode) { +/* case sf::Key::A = 'a': sprintf(keyStr, "UP"); break; + case sf::Key::B = 'b': sprintf(keyStr, "UP"); break; + case sf::Key::C = 'c': sprintf(keyStr, "UP"); break; + case sf::Key::D = 'd': sprintf(keyStr, "UP"); break; + case sf::Key::E = 'e': sprintf(keyStr, "UP"); break; + case sf::Key::F = 'f': sprintf(keyStr, "UP"); break; + case sf::Key::G = 'g': sprintf(keyStr, "UP"); break; + case sf::Key::H = 'h': sprintf(keyStr, "UP"); break; + case sf::Key::I = 'i': sprintf(keyStr, "UP"); break; + case sf::Key::J = 'j': sprintf(keyStr, "UP"); break; + case sf::Key::K = 'k': sprintf(keyStr, "UP"); break; + case sf::Key::L = 'l': sprintf(keyStr, "UP"); break; + case sf::Key::M = 'm': sprintf(keyStr, "UP"); break; + case sf::Key::N = 'n': sprintf(keyStr, "UP"); break; + case sf::Key::O = 'o': sprintf(keyStr, "UP"); break; + case sf::Key::P = 'p': sprintf(keyStr, "UP"); break; + case sf::Key::Q = 'q': sprintf(keyStr, "UP"); break; + case sf::Key::R = 'r': sprintf(keyStr, "UP"); break; + case sf::Key::S = 's': sprintf(keyStr, "UP"); break; + case sf::Key::T = 't': sprintf(keyStr, "UP"); break; + case sf::Key::U = 'u': sprintf(keyStr, "UP"); break; + case sf::Key::V = 'v': sprintf(keyStr, "UP"); break; + case sf::Key::W = 'w': sprintf(keyStr, "UP"); break; + case sf::Key::X = 'x': sprintf(keyStr, "UP"); break; + case sf::Key::Y = 'y': sprintf(keyStr, "UP"); break; + case sf::Key::Z = 'z': sprintf(keyStr, "UP"); break; + case sf::Key::Num0 = '0': sprintf(keyStr, "UP"); break; + case sf::Key::Num1 = '1': sprintf(keyStr, "UP"); break; + case sf::Key::Num2 = '2': sprintf(keyStr, "UP"); break; + case sf::Key::Num3 = '3': sprintf(keyStr, "UP"); break; + case sf::Key::Num4 = '4': sprintf(keyStr, "UP"); break; + case sf::Key::Num5 = '5': sprintf(keyStr, "UP"); break; + case sf::Key::Num6 = '6': sprintf(keyStr, "UP"); break; + case sf::Key::Num7 = '7': sprintf(keyStr, "UP"); break; + case sf::Key::Num8 = '8': sprintf(keyStr, "UP"); break; + case sf::Key::Num9 = '9': sprintf(keyStr, "UP"); break;*/ + case sf::Key::Escape: sprintf(keyStr, "Escape"); break; + case sf::Key::LControl: sprintf(keyStr, "LControl"); break; + case sf::Key::LShift: sprintf(keyStr, "LShift"); break; + case sf::Key::LAlt: sprintf(keyStr, "LAlt"); break; + case sf::Key::LSystem: sprintf(keyStr, "LSystem"); break; + case sf::Key::RControl: sprintf(keyStr, "RControl"); break; + case sf::Key::RShift: sprintf(keyStr, "RShift"); break; + case sf::Key::RAlt: sprintf(keyStr, "RAlt"); break; + case sf::Key::RSystem: sprintf(keyStr, "RSystem"); break; + case sf::Key::Menu: sprintf(keyStr, "Menu"); break; + case sf::Key::LBracket: sprintf(keyStr, "LBracket"); break; + case sf::Key::RBracket: sprintf(keyStr, "RBracket"); break; + case sf::Key::SemiColon: sprintf(keyStr, ";"); break; + case sf::Key::Comma: sprintf(keyStr, ","); break; + case sf::Key::Period: sprintf(keyStr, "."); break; + case sf::Key::Quote: sprintf(keyStr, "\'"); break; + case sf::Key::Slash: sprintf(keyStr, "/"); break; + case sf::Key::BackSlash: sprintf(keyStr, "\\"); break; + case sf::Key::Tilde: sprintf(keyStr, "~"); break; + case sf::Key::Equal: sprintf(keyStr, "="); break; + case sf::Key::Dash: sprintf(keyStr, "-"); break; + case sf::Key::Space: sprintf(keyStr, "Space"); break; + case sf::Key::Return: sprintf(keyStr, "Return"); break; + case sf::Key::Back: sprintf(keyStr, "Back"); break; + case sf::Key::Tab: sprintf(keyStr, "Tab"); break; + case sf::Key::PageUp: sprintf(keyStr, "Page Up"); break; + case sf::Key::PageDown: sprintf(keyStr, "Page Down"); break; + case sf::Key::End: sprintf(keyStr, "End"); break; + case sf::Key::Home: sprintf(keyStr, "Home"); break; + case sf::Key::Insert: sprintf(keyStr, "Insert"); break; + case sf::Key::Delete: sprintf(keyStr, "Delete"); break; + case sf::Key::Add: sprintf(keyStr, "+"); break; + case sf::Key::Subtract: sprintf(keyStr, "-"); break; + case sf::Key::Multiply: sprintf(keyStr, "*"); break; + case sf::Key::Divide: sprintf(keyStr, "/"); break; + case sf::Key::Left: sprintf(keyStr, "Left"); break; + case sf::Key::Right: sprintf(keyStr, "Right"); break; + case sf::Key::Up: sprintf(keyStr, "UP"); break; + case sf::Key::Down: sprintf(keyStr, "Down"); break; + case sf::Key::Numpad0: sprintf(keyStr, "NP 0"); break; + case sf::Key::Numpad1: sprintf(keyStr, "NP 1"); break; + case sf::Key::Numpad2: sprintf(keyStr, "NP 2"); break; + case sf::Key::Numpad3: sprintf(keyStr, "NP 3"); break; + case sf::Key::Numpad4: sprintf(keyStr, "NP 4"); break; + case sf::Key::Numpad5: sprintf(keyStr, "NP 5"); break; + case sf::Key::Numpad6: sprintf(keyStr, "NP 6"); break; + case sf::Key::Numpad7: sprintf(keyStr, "NP 7"); break; + case sf::Key::Numpad8: sprintf(keyStr, "NP 8"); break; + case sf::Key::Numpad9: sprintf(keyStr, "NP 9"); break; + case sf::Key::F1: sprintf(keyStr, "F1"); break; + case sf::Key::F2: sprintf(keyStr, "F2"); break; + case sf::Key::F3: sprintf(keyStr, "F3"); break; + case sf::Key::F4: sprintf(keyStr, "F4"); break; + case sf::Key::F5: sprintf(keyStr, "F5"); break; + case sf::Key::F6: sprintf(keyStr, "F6"); break; + case sf::Key::F7: sprintf(keyStr, "F7"); break; + case sf::Key::F8: sprintf(keyStr, "F8"); break; + case sf::Key::F9: sprintf(keyStr, "F9"); break; + case sf::Key::F10: sprintf(keyStr, "F10"); break; + case sf::Key::F11: sprintf(keyStr, "F11"); break; + case sf::Key::F12: sprintf(keyStr, "F12"); break; + case sf::Key::F13: sprintf(keyStr, "F13"); break; + case sf::Key::F14: sprintf(keyStr, "F14"); break; + case sf::Key::F15: sprintf(keyStr, "F15"); break; + case sf::Key::Pause: sprintf(keyStr, "Paues"); break; + default: sprintf(keyStr, "%c", keycode); + } +} |
