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authorJordan Woyak <jordan.woyak@gmail.com>2010-07-10 06:48:24 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2010-07-10 06:48:24 +0000
commita0aa506453195d99d8b7e1c0297bb1e285428d0c (patch)
tree21a19ab26075bb5bbcb5a630fc6fc87e9a162265 /Source/Core/InputCommon/Src/InputConfig.cpp
parent2bcdf4f5a476decb416a4947acc5472f9c011223 (diff)
GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/InputConfig.cpp')
-rw-r--r--Source/Core/InputCommon/Src/InputConfig.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/Src/InputConfig.cpp b/Source/Core/InputCommon/Src/InputConfig.cpp
index b4d8a3b546..a160349ac6 100644
--- a/Source/Core/InputCommon/Src/InputConfig.cpp
+++ b/Source/Core/InputCommon/Src/InputConfig.cpp
@@ -43,14 +43,22 @@ bool InputPlugin::LoadConfig()
{
IniFile inifile;
if (false == inifile.Load(std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini"))
+ {
+ controllers[0]->LoadDefaults(controller_interface);
return false;
+ }
std::vector< ControllerEmu* >::const_iterator
i = controllers.begin(),
e = controllers.end();
- for ( ; i!=e; ++i ) {
+ for ( ; i!=e; ++i )
+ {
+ // load settings from ini
(*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));
+ // update refs
+ (*i)->UpdateReferences(controller_interface);
}
+
return true;
}