diff options
| author | John Peterson <jpeterson57@gmail.com> | 2009-02-14 01:15:35 +0000 |
|---|---|---|
| committer | John Peterson <jpeterson57@gmail.com> | 2009-02-14 01:15:35 +0000 |
| commit | 79947e5d29bdabffdf53ef876e48eb05c376e79c (patch) | |
| tree | 4140bc5a5063e0a0126dd23afb50594e9f80b20f /Source/Core/InputCommon/Src/SDL.cpp | |
| parent | 94583cbab08dd3c8933a0517110aa071217aeab3 (diff) | |
Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/SDL.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/SDL.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/Src/SDL.cpp b/Source/Core/InputCommon/Src/SDL.cpp index 2c20379394..15b552a08d 100644 --- a/Source/Core/InputCommon/Src/SDL.cpp +++ b/Source/Core/InputCommon/Src/SDL.cpp @@ -65,7 +65,7 @@ bool SearchDevices(std::vector<CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_ DEBUG_INIT();
#endif
- /* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API, and with this we need
+ /* SDL 1.3 use DirectInput instead of the old Microsoft Multimedia API, and with this we need
the SDL_INIT_VIDEO flag to */
if (!SDL_WasInit(0))
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
|
