diff options
| author | ayuanx <ayuanx@gmail.com> | 2010-01-27 03:29:35 +0000 |
|---|---|---|
| committer | ayuanx <ayuanx@gmail.com> | 2010-01-27 03:29:35 +0000 |
| commit | feea5570191c471d223b791b3fb0b54a1228e7e4 (patch) | |
| tree | 3532a8c53cff263bfacfa912e804cc417b66301e /Source/Core/InputCommon/Src | |
| parent | 36a5015bc009da25821705a959fac4301295b01a (diff) | |
Fixes Issue 2125
An XInput trigger should not be mapped to a button.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4968 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src')
| -rw-r--r-- | Source/Core/InputCommon/Src/SDL.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/Src/SDL.cpp b/Source/Core/InputCommon/Src/SDL.cpp index 94c230bf03..572d68d407 100644 --- a/Source/Core/InputCommon/Src/SDL.cpp +++ b/Source/Core/InputCommon/Src/SDL.cpp @@ -168,7 +168,7 @@ void GetButton(SDL_Joystick *joy, int ControllerID, int buttons, int axes, int h // Check for a XInput trigger #ifdef _WIN32 - if(XInput) + if(XInput && LeftRight) { for(int i = 0; i <= InputCommon::XI_TRIGGER_R; i++) { |
