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authorayuanx <ayuanx@gmail.com>2010-01-23 12:36:30 +0000
committerayuanx <ayuanx@gmail.com>2010-01-23 12:36:30 +0000
commit1ecbcb39ea09f2114eecb2c5451964cdbd969118 (patch)
tree915be517011e089f48f622e2f6f4fa2daf4edb42 /Source/Core/InputCommon
parent2098271bc8a72b4b1b9d65bfe47bbf0921b228cb (diff)
Added support for X360pad rumble
Need someone who has a X360pad to test. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4929 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon')
-rw-r--r--Source/Core/InputCommon/Src/XInput.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/InputCommon/Src/XInput.cpp b/Source/Core/InputCommon/Src/XInput.cpp
index 267bf4e714..3ba09c3aa2 100644
--- a/Source/Core/InputCommon/Src/XInput.cpp
+++ b/Source/Core/InputCommon/Src/XInput.cpp
@@ -97,17 +97,17 @@ int GetXI(int Controller, int Button)
{
// Update the internal status
DWORD dwResult;
- dwResult = XInputGetState( Controller, &g_Controllers[Controller].state );
+ dwResult = XInputGetState(Controller, &g_Controllers[Controller].state);
- if( dwResult != ERROR_SUCCESS ) return -1;
+ if (dwResult != ERROR_SUCCESS) return -1;
- switch(Button)
+ switch (Button)
{
case InputCommon::XI_TRIGGER_L:
- return g_Controllers[0].state.Gamepad.bLeftTrigger;
+ return g_Controllers[Controller].state.Gamepad.bLeftTrigger;
case InputCommon::XI_TRIGGER_R:
- return g_Controllers[0].state.Gamepad.bRightTrigger;
+ return g_Controllers[Controller].state.Gamepad.bRightTrigger;
default:
return 0;