diff options
| author | John Peterson <jpeterson57@gmail.com> | 2009-02-12 16:43:35 +0000 |
|---|---|---|
| committer | John Peterson <jpeterson57@gmail.com> | 2009-02-12 16:43:35 +0000 |
| commit | 57c4620902ec2207ea1c38f22a32acfbf1a47700 (patch) | |
| tree | 6bffa54f0133de51c39097494863b9f0c1cdf548 /Source/Core/InputCommon | |
| parent | e472b7f28d1810aec256446ed46f382a66bd39f8 (diff) | |
Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon')
| -rw-r--r-- | Source/Core/InputCommon/Src/SDL.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/Src/SDL.h b/Source/Core/InputCommon/Src/SDL.h index e6e3a0d683..99896fa964 100644 --- a/Source/Core/InputCommon/Src/SDL.h +++ b/Source/Core/InputCommon/Src/SDL.h @@ -188,6 +188,8 @@ struct CONTROLLER_MAPPING_NEW // GC PAD MAPPING std::string SDiagonal;
bool bSquareToCircle;
bool bCircle2Square;
+ bool bRollInvert;
+ bool bPitchInvert;
};
////////////////////////////
|
