diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-07-11 10:42:44 -0400 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-07-11 13:38:37 -0400 |
| commit | 5abc028ace035479e46d545bf8231db5531a3d9f (patch) | |
| tree | 5f5698b4a4475e0a37bf7dce0c74b596a6300ded /Source/Core/InputCommon | |
| parent | 0d49bf65a7db93c6d45864d350c3951b327625aa (diff) | |
ControllerEmu: Make BackgroundInput a global setting through the virtualization
This will allow us to simplify the checks for background input and push
them further down into the architecture, into the ControllerEmu layer.
The new setting isn't actually used yet, though.
Diffstat (limited to 'Source/Core/InputCommon')
| -rw-r--r-- | Source/Core/InputCommon/ControllerEmu.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu.h b/Source/Core/InputCommon/ControllerEmu.h index 46f5477ff2..c15574ff6f 100644 --- a/Source/Core/InputCommon/ControllerEmu.h +++ b/Source/Core/InputCommon/ControllerEmu.h @@ -14,6 +14,7 @@ #include <vector> #include "Common/IniFile.h" +#include "Core/ConfigManager.h" #include "InputCommon/GCPadStatus.h" #include "InputCommon/ControllerInterface/ControllerInterface.h" @@ -114,6 +115,25 @@ public: } }; + class BackgroundInputSetting : public Setting + { + public: + BackgroundInputSetting(const std::string &_name) : Setting(_name, false) + { + is_virtual = true; + } + + void SetValue(ControlState new_value) override + { + SConfig::GetInstance().m_BackgroundInput = new_value; + } + + ControlState GetValue() override + { + return SConfig::GetInstance().m_BackgroundInput; + } + }; + ControlGroup(const std::string& _name, const unsigned int _type = GROUP_TYPE_OTHER) : name(_name), type(_type) {} virtual ~ControlGroup() {} |
