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authorScott Moreau <oreaus@gmail.com>2012-07-12 16:38:29 -0600
committerScott Moreau <oreaus@gmail.com>2012-07-12 19:47:17 -0600
commit80c15f21b4556394330918d32e30b6c1bbbce42e (patch)
tree704b11358b27c67e3b5a8f7c9409e70a34f5cd31 /Source/Core/InputCommon
parent8dd11bd1c0093b151aeb885fdb78b82ad806a176 (diff)
Add SDL2 support to build system.
Dolphin code already builds against SDL2 but the build system never checks for SDL2, which is the what latest SDL is called now. SDL2 replaces SDL 1.3. This allows Dolphin to be build against SDL2, which activates certain new features such as the haptic interface.
Diffstat (limited to 'Source/Core/InputCommon')
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h12
1 files changed, 2 insertions, 10 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h
index 5edc171dc4..75ddc671a5 100644
--- a/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h
+++ b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h
@@ -5,23 +5,15 @@
#include <list>
-#ifdef _WIN32
- #include <SDL.h>
-#else
- #include <SDL/SDL.h>
-#endif
+#include <SDL.h>
#if SDL_VERSION_ATLEAST(1, 3, 0)
#define USE_SDL_HAPTIC
#endif
#ifdef USE_SDL_HAPTIC
+ #include <SDL_haptic.h>
#define SDL_INIT_FLAGS SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC
- #ifdef _WIN32
- #include <SDL_haptic.h>
- #else
- #include <SDL/SDL_haptic.h>
- #endif
#else
#define SDL_INIT_FLAGS SDL_INIT_JOYSTICK
#endif