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| author | skidau <skidau@gmail.com> | 2012-10-28 13:36:34 +1100 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2012-10-28 13:36:34 +1100 |
| commit | 882d5161f8bad92a1089931332ed53558d0d419e (patch) | |
| tree | d0c0455eff01880544200b2de5f08008082bf6ed /Source/Core/InputCommon | |
| parent | 7006cd12170c3b3dc3c6179a66945b5183995156 (diff) | |
| parent | 421a75493cd2cd15ca72e9bc254812a6c4f7aa25 (diff) | |
Merge branch 'Capcom-Music-Loop'
* Capcom-Music-Loop:
Removed the fake DMA wait time as it is no longer needed after the aram-dma-fixes branch is merged. This fixes the Resident Evil 2/3 cutscene audio in DSP LLE mode. Fixes issue 2723.
Changed the loop end address detection to an exact match with the current address for ADPCM audio. Fixes the non-looping music in PN03.
Diffstat (limited to 'Source/Core/InputCommon')
0 files changed, 0 insertions, 0 deletions
