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| author | degasus <wickmarkus@web.de> | 2013-05-12 07:29:31 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-05-12 07:29:31 +0200 |
| commit | a905b18ef1188eeab6f55daa2f2064467c52e8ee (patch) | |
| tree | 935f4fa30555c4e50f9e21b1d0ce8244684165ab /Source/Core/InputCommon | |
| parent | 6113cc12a27e375e765cfb02d9be4c6a68bf56cf (diff) | |
| parent | f7c3cacb5cff2d02ee74ed7602ba3aae4f3278ba (diff) | |
Merge branch 'ppd' - per pixel depth
use always ppd is a huge gpu performance drop: 20%-50%
and always disable it cause some rendering issues
so there is an option again
But this time it's called "Fast Depth Calculation"
Diffstat (limited to 'Source/Core/InputCommon')
0 files changed, 0 insertions, 0 deletions
