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authorLioncash <mathew1800@gmail.com>2017-02-10 23:57:48 -0500
committerLioncash <mathew1800@gmail.com>2017-02-10 23:57:50 -0500
commite4bdc8849466e8a30bfa069570e58e99d76154ea (patch)
tree187cc168461dd46e9c9791443a6f7376596fdbce /Source/Core/InputCommon
parent2cad67952d611c15b7b040512c53af27243235c3 (diff)
Cursor: Make m_z private
This isn't used directly anywhere (and really shouldn't be public anyways).
Diffstat (limited to 'Source/Core/InputCommon')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
index 3520d95d13..a86934aaa5 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
@@ -16,8 +16,6 @@ public:
void GetState(ControlState* x, ControlState* y, ControlState* z, bool adjusted = false);
- ControlState m_z = 0.0;
-
private:
// This is used to reduce the cursor speed for relative input
// to something that makes sense with the default range.
@@ -25,5 +23,6 @@ private:
ControlState m_x = 0.0;
ControlState m_y = 0.0;
+ ControlState m_z = 0.0;
};
} // namespace ControllerEmu