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authorLéo Lam <leo@innovatetechnologi.es>2018-09-16 16:04:21 +0200
committerGitHub <noreply@github.com>2018-09-16 16:04:21 +0200
commite90bd035cb3b7d3bc02058bdeb19b11ddca126b3 (patch)
tree0a55bf69aae1b794e5727ce42fd989a99d6b96f1 /Source/Core/InputCommon
parent40b7fab235a86e904086c25dc256398f956c21bc (diff)
parent9983d92981cf3ad27b75720d2f12fe90667180db (diff)
Merge pull request #7262 from lioncash/force
ControlGroup: Return state data via GetState() by value where applicable
Diffstat (limited to 'Source/Core/InputCommon')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp27
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h8
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp38
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h13
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp11
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h6
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp8
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h7
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp23
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h11
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp9
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h12
12 files changed, 107 insertions, 66 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
index 3317da427c..c38e5f1d3a 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
@@ -36,20 +36,20 @@ AnalogStick::AnalogStick(const char* const name_, const char* const ui_name_,
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
-void AnalogStick::GetState(ControlState* const x, ControlState* const y)
+AnalogStick::StateData AnalogStick::GetState()
{
- ControlState yy = controls[0]->control_ref->State() - controls[1]->control_ref->State();
- ControlState xx = controls[3]->control_ref->State() - controls[2]->control_ref->State();
+ ControlState y = controls[0]->control_ref->State() - controls[1]->control_ref->State();
+ ControlState x = controls[3]->control_ref->State() - controls[2]->control_ref->State();
- ControlState radius = numeric_settings[SETTING_RADIUS]->GetValue();
- ControlState deadzone = numeric_settings[SETTING_DEADZONE]->GetValue();
- ControlState m = controls[4]->control_ref->State();
+ const ControlState radius = numeric_settings[SETTING_RADIUS]->GetValue();
+ const ControlState deadzone = numeric_settings[SETTING_DEADZONE]->GetValue();
+ const ControlState m = controls[4]->control_ref->State();
- ControlState ang = atan2(yy, xx);
- ControlState ang_sin = sin(ang);
- ControlState ang_cos = cos(ang);
+ const ControlState ang = atan2(y, x);
+ const ControlState ang_sin = sin(ang);
+ const ControlState ang_cos = cos(ang);
- ControlState dist = sqrt(xx * xx + yy * yy);
+ ControlState dist = sqrt(x * x + y * y);
// dead zone code
dist = std::max(0.0, dist - deadzone);
@@ -63,10 +63,9 @@ void AnalogStick::GetState(ControlState* const x, ControlState* const y)
if (m)
dist *= 0.5;
- yy = std::max(-1.0, std::min(1.0, ang_sin * dist));
- xx = std::max(-1.0, std::min(1.0, ang_cos * dist));
+ y = std::max(-1.0, std::min(1.0, ang_sin * dist));
+ x = std::max(-1.0, std::min(1.0, ang_cos * dist));
- *y = yy;
- *x = xx;
+ return {x, y};
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h
index a598202ba7..d8d8e4ddea 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h
@@ -18,10 +18,16 @@ public:
SETTING_DEADZONE,
};
+ struct StateData
+ {
+ ControlState x{};
+ ControlState y{};
+ };
+
// The GameCube controller and Wiimote attachments have a different default radius
AnalogStick(const char* name, ControlState default_radius);
AnalogStick(const char* name, const char* ui_name, ControlState default_radius);
- void GetState(ControlState* x, ControlState* y);
+ StateData GetState();
};
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
index 154b0ca862..b0633ec6a5 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
@@ -39,18 +39,18 @@ Cursor::Cursor(const std::string& name_) : ControlGroup(name_, GroupType::Cursor
boolean_settings.emplace_back(std::make_unique<BooleanSetting>(_trans("Auto-Hide"), false));
}
-void Cursor::GetState(ControlState* const x, ControlState* const y, ControlState* const z,
- const bool adjusted)
+Cursor::StateData Cursor::GetState(const bool adjusted)
{
const ControlState zz = controls[4]->control_ref->State() - controls[5]->control_ref->State();
// silly being here
- if (zz > m_z)
- m_z = std::min(m_z + 0.1, zz);
- else if (zz < m_z)
- m_z = std::max(m_z - 0.1, zz);
+ if (zz > m_state.z)
+ m_state.z = std::min(m_state.z + 0.1, zz);
+ else if (zz < m_state.z)
+ m_state.z = std::max(m_state.z - 0.1, zz);
- *z = m_z;
+ StateData result;
+ result.z = m_state.z;
if (m_autohide_timer > -1)
{
@@ -69,11 +69,11 @@ void Cursor::GetState(ControlState* const x, ControlState* const y, ControlState
}
// hide
- bool autohide = boolean_settings[1]->GetValue() && m_autohide_timer < 0;
+ const bool autohide = boolean_settings[1]->GetValue() && m_autohide_timer < 0;
if (controls[6]->control_ref->State() > 0.5 || autohide)
{
- *x = 10000;
- *y = 0;
+ result.x = 10000;
+ result.y = 0;
}
else
{
@@ -90,28 +90,30 @@ void Cursor::GetState(ControlState* const x, ControlState* const y, ControlState
{
// deadzone to avoid the cursor slowly drifting
if (std::abs(xx) > deadzone)
- m_x = MathUtil::Clamp(m_x + xx * SPEED_MULTIPLIER, -1.0, 1.0);
+ m_state.x = MathUtil::Clamp(m_state.x + xx * SPEED_MULTIPLIER, -1.0, 1.0);
if (std::abs(yy) > deadzone)
- m_y = MathUtil::Clamp(m_y + yy * SPEED_MULTIPLIER, -1.0, 1.0);
+ m_state.y = MathUtil::Clamp(m_state.y + yy * SPEED_MULTIPLIER, -1.0, 1.0);
// recenter
if (controls[7]->control_ref->State() > 0.5)
{
- m_x = 0.0;
- m_y = 0.0;
+ m_state.x = 0.0;
+ m_state.y = 0.0;
}
}
else
{
- m_x = xx;
- m_y = yy;
+ m_state.x = xx;
+ m_state.y = yy;
}
- *x = m_x;
- *y = m_y;
+ result.x = m_state.x;
+ result.y = m_state.y;
}
m_prev_xx = xx;
m_prev_yy = yy;
+
+ return result;
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
index 5e740334cf..b24cfdcba3 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
@@ -13,9 +13,16 @@ namespace ControllerEmu
class Cursor : public ControlGroup
{
public:
+ struct StateData
+ {
+ ControlState x{};
+ ControlState y{};
+ ControlState z{};
+ };
+
explicit Cursor(const std::string& name);
- void GetState(ControlState* x, ControlState* y, ControlState* z, bool adjusted = false);
+ StateData GetState(bool adjusted = false);
private:
// This is used to reduce the cursor speed for relative input
@@ -25,9 +32,7 @@ private:
// Sets the length for the auto-hide timer
static constexpr int TIMER_VALUE = 500;
- ControlState m_x = 0.0;
- ControlState m_y = 0.0;
- ControlState m_z = 0.0;
+ StateData m_state;
int m_autohide_timer = TIMER_VALUE;
ControlState m_prev_xx;
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
index 0c27e30298..c2178ea370 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
@@ -29,18 +29,23 @@ Force::Force(const std::string& name_) : ControlGroup(name_, GroupType::Force)
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
-void Force::GetState(ControlState* axis)
+Force::StateData Force::GetState()
{
+ StateData state_data;
const ControlState deadzone = numeric_settings[0]->GetValue();
for (u32 i = 0; i < 6; i += 2)
{
- ControlState tmpf = 0;
const ControlState state =
controls[i + 1]->control_ref->State() - controls[i]->control_ref->State();
+
+ ControlState tmpf = 0;
if (fabs(state) > deadzone)
tmpf = ((state - (deadzone * sign(state))) / (1 - deadzone));
- *axis++ = tmpf;
+
+ state_data[i / 2] = tmpf;
}
+
+ return state_data;
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h
index 1630a948b4..03dc07ecbd 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h
@@ -14,11 +14,13 @@ namespace ControllerEmu
class Force : public ControlGroup
{
public:
+ using StateData = std::array<ControlState, 3>;
+
explicit Force(const std::string& name);
- void GetState(ControlState* axis);
+ StateData GetState();
private:
- std::array<ControlState, 3> m_swing{};
+ StateData m_swing{};
};
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp
index 6784f6e24e..f7e20dc386 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp
@@ -30,14 +30,14 @@ Slider::Slider(const std::string& name_) : Slider(name_, name_)
{
}
-void Slider::GetState(ControlState* const slider)
+Slider::StateData Slider::GetState()
{
const ControlState deadzone = numeric_settings[0]->GetValue();
const ControlState state = controls[1]->control_ref->State() - controls[0]->control_ref->State();
if (fabs(state) > deadzone)
- *slider = (state - (deadzone * sign(state))) / (1 - deadzone);
- else
- *slider = 0;
+ return {(state - (deadzone * sign(state))) / (1 - deadzone)};
+
+ return {0.0};
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h
index fb038cd931..8142415a8f 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h
@@ -13,9 +13,14 @@ namespace ControllerEmu
class Slider : public ControlGroup
{
public:
+ struct StateData
+ {
+ ControlState value{};
+ };
+
Slider(const std::string& name_, const std::string& ui_name_);
explicit Slider(const std::string& name_);
- void GetState(ControlState* slider);
+ StateData GetState();
};
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp
index 2785f56ba5..9221b90243 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp
@@ -31,7 +31,7 @@ Tilt::Tilt(const std::string& name_) : ControlGroup(name_, GroupType::Tilt)
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Angle"), 0.9, 0, 180));
}
-void Tilt::GetState(ControlState* const x, ControlState* const y, const bool step)
+Tilt::StateData Tilt::GetState(const bool step)
{
// this is all a mess
@@ -80,18 +80,17 @@ void Tilt::GetState(ControlState* const x, ControlState* const y, const bool ste
// silly
if (step)
{
- if (xx > m_tilt[0])
- m_tilt[0] = std::min(m_tilt[0] + 0.1, xx);
- else if (xx < m_tilt[0])
- m_tilt[0] = std::max(m_tilt[0] - 0.1, xx);
-
- if (yy > m_tilt[1])
- m_tilt[1] = std::min(m_tilt[1] + 0.1, yy);
- else if (yy < m_tilt[1])
- m_tilt[1] = std::max(m_tilt[1] - 0.1, yy);
+ if (xx > m_tilt.x)
+ m_tilt.x = std::min(m_tilt.x + 0.1, xx);
+ else if (xx < m_tilt.x)
+ m_tilt.x = std::max(m_tilt.x - 0.1, xx);
+
+ if (yy > m_tilt.y)
+ m_tilt.y = std::min(m_tilt.y + 0.1, yy);
+ else if (yy < m_tilt.y)
+ m_tilt.y = std::max(m_tilt.y - 0.1, yy);
}
- *y = m_tilt[1] * angle;
- *x = m_tilt[0] * angle;
+ return {m_tilt.x * angle, m_tilt.y * angle};
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h
index 622fba3710..b03dc5a8b1 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h
@@ -4,7 +4,6 @@
#pragma once
-#include <array>
#include <string>
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerInterface/Device.h"
@@ -14,11 +13,17 @@ namespace ControllerEmu
class Tilt : public ControlGroup
{
public:
+ struct StateData
+ {
+ ControlState x{};
+ ControlState y{};
+ };
+
explicit Tilt(const std::string& name);
- void GetState(ControlState* x, ControlState* y, bool step = true);
+ StateData GetState(bool step = true);
private:
- std::array<ControlState, 2> m_tilt{};
+ StateData m_tilt;
};
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp
index daf7ef98d7..f950e5b24c 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp
@@ -21,12 +21,15 @@ Triggers::Triggers(const std::string& name_) : ControlGroup(name_, GroupType::Tr
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
-void Triggers::GetState(ControlState* analog)
+Triggers::StateData Triggers::GetState()
{
const size_t trigger_count = controls.size();
const ControlState deadzone = numeric_settings[0]->GetValue();
- for (size_t i = 0; i < trigger_count; ++i, ++analog)
- *analog = std::max(controls[i]->control_ref->State() - deadzone, 0.0) / (1 - deadzone);
+ StateData result(trigger_count);
+ for (size_t i = 0; i < trigger_count; ++i)
+ result.data[i] = std::max(controls[i]->control_ref->State() - deadzone, 0.0) / (1 - deadzone);
+
+ return result;
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h
index 591edd6fee..561eb4f7ef 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h
@@ -5,6 +5,8 @@
#pragma once
#include <string>
+#include <vector>
+
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerInterface/Device.h"
@@ -13,8 +15,16 @@ namespace ControllerEmu
class Triggers : public ControlGroup
{
public:
+ struct StateData
+ {
+ StateData() = default;
+ explicit StateData(std::size_t trigger_count) : data(trigger_count) {}
+
+ std::vector<ControlState> data;
+ };
+
explicit Triggers(const std::string& name);
- void GetState(ControlState* analog);
+ StateData GetState();
};
} // namespace ControllerEmu