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authorShawn Hoffman <godisgovernment@gmail.com>2017-06-15 19:29:26 -0700
committerJosJuice <josjuice@gmail.com>2018-03-31 16:21:17 +0200
commit6a0c15491bff6f58c8e73d1d37f7105e5c794acd (patch)
tree74da818021c89b8962c909741368c4ad36693f81 /Source/Core/UICommon/GameFile.cpp
parent180eb3587606787fb8f777f205f1d2b511d3947a (diff)
Remove EmuState
Diffstat (limited to 'Source/Core/UICommon/GameFile.cpp')
-rw-r--r--Source/Core/UICommon/GameFile.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp
index eed5ea6710..cbd7077987 100644
--- a/Source/Core/UICommon/GameFile.cpp
+++ b/Source/Core/UICommon/GameFile.cpp
@@ -142,25 +142,6 @@ void GameFile::CustomNameCommit()
m_custom_name = std::move(m_pending.custom_name);
}
-bool GameFile::EmuStateChanged()
-{
- IniFile ini = SConfig::LoadGameIni(m_game_id, m_revision);
- ini.GetIfExists("EmuState", "EmulationStateId", &m_pending.emu_state.rating, 0);
- ini.GetIfExists("EmuState", "EmulationIssues", &m_pending.emu_state.issues, std::string());
- return m_emu_state != m_pending.emu_state;
-}
-
-void GameFile::EmuStateCommit()
-{
- m_emu_state = std::move(m_pending.emu_state);
-}
-
-void GameFile::EmuState::DoState(PointerWrap& p)
-{
- p.Do(rating);
- p.Do(issues);
-}
-
void GameBanner::DoState(PointerWrap& p)
{
p.Do(buffer);
@@ -196,7 +177,6 @@ void GameFile::DoState(PointerWrap& p)
p.Do(m_apploader_date);
m_volume_banner.DoState(p);
- m_emu_state.DoState(p);
p.Do(m_custom_name);
}