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authormitaclaw <140017135+mitaclaw@users.noreply.github.com>2024-09-28 22:30:41 -0700
committermitaclaw <140017135+mitaclaw@users.noreply.github.com>2024-10-10 00:53:48 -0700
commit728663bdc03dfe20343c45ff36f5fb080b49ffec (patch)
treef923c81683810d230c594113c0b753fc29b54a80 /Source/Core/UICommon/GameFile.cpp
parent01d0bdf1bbb4ad3604a6d261b8648b870b1f0131 (diff)
Modernize `std::binary_search` with ranges
In VolumeVerifier.cpp, constructing a `std::string_view` of the volume's GameID is unnecessary, as `std::`(`ranges::`)`binary_search` supports heterogeneous lookup. The usage in GameFile.cpp is a perfect example.
Diffstat (limited to 'Source/Core/UICommon/GameFile.cpp')
-rw-r--r--Source/Core/UICommon/GameFile.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp
index 9151aec796..5c32c511df 100644
--- a/Source/Core/UICommon/GameFile.cpp
+++ b/Source/Core/UICommon/GameFile.cpp
@@ -616,8 +616,7 @@ bool GameFile::CheckIfTwoDiscGame(const std::string& game_id) const
static_assert(std::ranges::is_sorted(two_disc_game_id_prefixes));
std::string_view game_id_prefix(game_id.data(), GAME_ID_PREFIX_SIZE);
- return std::binary_search(two_disc_game_id_prefixes.begin(), two_disc_game_id_prefixes.end(),
- game_id_prefix);
+ return std::ranges::binary_search(two_disc_game_id_prefixes, game_id_prefix);
}
std::string GameFile::GetNetPlayName(const Core::TitleDatabase& title_database) const