diff options
| author | JosJuice <josjuice@gmail.com> | 2019-02-23 17:49:06 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2019-02-25 19:54:25 +0100 |
| commit | 8842a0f402ffe60a80ce7894bfd36afd039009fc (patch) | |
| tree | 63b17123d1238eeca41754711dd186a3c48689cc /Source/Core/UICommon/GameFile.cpp | |
| parent | d27036eb77a7cde0beea1760773dfd046dd2ca10 (diff) | |
Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.
This fixes:
- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
and Mario Kart Channel) and making extra HTTP requests. (Android was
actually doing a better job at this than DolphinQt!)
Diffstat (limited to 'Source/Core/UICommon/GameFile.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFile.cpp | 32 |
1 files changed, 9 insertions, 23 deletions
diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp index d7cc55e2b7..ed62d69ce4 100644 --- a/Source/Core/UICommon/GameFile.cpp +++ b/Source/Core/UICommon/GameFile.cpp @@ -132,6 +132,7 @@ GameFile::GameFile(const std::string& path) m_internal_name = volume->GetInternalName(); m_game_id = volume->GetGameID(); + m_gametdb_id = volume->GetGameTDBID(); m_title_id = volume->GetTitleID().value_or(0); m_maker_id = volume->GetMakerID(); m_revision = volume->GetRevision().value_or(0); @@ -198,9 +199,8 @@ void GameFile::DownloadDefaultCover() const auto cover_path = File::GetUserPath(D_COVERCACHE_IDX) + DIR_SEP; - // If covers have already been downloaded, abort - if (File::Exists(cover_path + m_game_id + ".png") || - File::Exists(cover_path + m_game_id.substr(0, 4) + ".png")) + // If the cover has already been downloaded, abort + if (File::Exists(cover_path + m_gametdb_id + ".png")) return; Common::HttpRequest request; @@ -249,22 +249,13 @@ void GameFile::DownloadDefaultCover() break; } - auto response = request.Get(StringFromFormat(COVER_URL, region_code.c_str(), m_game_id.c_str())); + auto response = + request.Get(StringFromFormat(COVER_URL, region_code.c_str(), m_gametdb_id.c_str())); if (response) { File::WriteStringToFile(std::string(response.value().begin(), response.value().end()), - cover_path + m_game_id + ".png"); - return; - } - - response = - request.Get(StringFromFormat(COVER_URL, region_code.c_str(), m_game_id.substr(0, 4).c_str())); - - if (response) - { - File::WriteStringToFile(std::string(response.value().begin(), response.value().end()), - cover_path + m_game_id.substr(0, 4) + ".png"); + cover_path + m_gametdb_id + ".png"); } } @@ -277,10 +268,7 @@ bool GameFile::DefaultCoverChanged() std::string contents; - File::ReadFileToString(cover_path + m_game_id + ".png", contents); - - if (contents.empty()) - File::ReadFileToString(cover_path + m_game_id.substr(0, 4).c_str() + ".png", contents); + File::ReadFileToString(cover_path + m_gametdb_id + ".png", contents); if (contents.empty()) return false; @@ -328,6 +316,7 @@ void GameFile::DoState(PointerWrap& p) p.Do(m_descriptions); p.Do(m_internal_name); p.Do(m_game_id); + p.Do(m_gametdb_id); p.Do(m_title_id); p.Do(m_maker_id); @@ -433,10 +422,7 @@ void GameFile::CustomBannerCommit() const std::string& GameFile::GetName(const Core::TitleDatabase& title_database) const { - const auto type = m_platform == DiscIO::Platform::WiiWAD ? - Core::TitleDatabase::TitleType::Channel : - Core::TitleDatabase::TitleType::Other; - const std::string& custom_name = title_database.GetTitleName(m_game_id, type); + const std::string& custom_name = title_database.GetTitleName(m_gametdb_id); return custom_name.empty() ? GetName() : custom_name; } |
