diff options
| author | JosJuice <josjuice@gmail.com> | 2018-03-30 12:01:55 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2018-03-30 12:04:01 +0200 |
| commit | a7ba69e16a7c0a7725d35f6c5bfe66db01aaa6a9 (patch) | |
| tree | 4e9270aff7ec6e78d4b84a496c90942b198a40dd /Source/Core/UICommon/GameFile.cpp | |
| parent | c3398c9e2c1c5072b0570d8b6f277a6c127370d1 (diff) | |
Fix loading Wii banners for games that initially were cached without banners
Fixes https://bugs.dolphin-emu.org/issues/10969
Diffstat (limited to 'Source/Core/UICommon/GameFile.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFile.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp index e28ef3b274..c2d9624c43 100644 --- a/Source/Core/UICommon/GameFile.cpp +++ b/Source/Core/UICommon/GameFile.cpp @@ -222,9 +222,11 @@ bool GameFile::BannerChanged() if (!DiscIO::IsWii(m_platform)) return false; - m_volume_banner.buffer = - DiscIO::WiiSaveBanner(m_title_id).GetBanner(&m_volume_banner.width, &m_volume_banner.height); - if (m_volume_banner.buffer.empty()) + m_pending.volume_banner.buffer = + DiscIO::WiiSaveBanner(m_title_id) + .GetBanner(&m_pending.volume_banner.width, &m_pending.volume_banner.height); + + if (m_pending.volume_banner.buffer.empty()) return false; // We only reach here if m_volume_banner was empty, so we can always return true |
