diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-05-28 07:18:10 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-05-28 07:27:41 -0400 |
| commit | b4470ad4c215aad3765eb6acfc739548fdc53064 (patch) | |
| tree | 43415ba19091b1e099cce61e59b7dbdaeb819c8d /Source/Core/UICommon/GameFile.cpp | |
| parent | 8229ada9223d0fa03e3f26401ef5b43d5b0f89c0 (diff) | |
UICommon/GameFile: Make COVER_URL a plain C string
Same behavior but doesn't take up 8 bytes in the executable to store a
pointer. While we're at it, move it into an anonymous namespace within
the UICommon namespace.
Diffstat (limited to 'Source/Core/UICommon/GameFile.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFile.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp index 87a390a1e1..4e5ad6f9c2 100644 --- a/Source/Core/UICommon/GameFile.cpp +++ b/Source/Core/UICommon/GameFile.cpp @@ -39,13 +39,15 @@ #include "DiscIO/Volume.h" #include "DiscIO/WiiSaveBanner.h" -constexpr const char* COVER_URL = "https://art.gametdb.com/wii/cover/%s/%s.png"; - namespace UICommon { -static const std::string EMPTY_STRING; +namespace +{ +constexpr char COVER_URL[] = "https://art.gametdb.com/wii/cover/%s/%s.png"; + +const std::string EMPTY_STRING; -static bool UseGameCovers() +bool UseGameCovers() { // We ifdef this out on Android because accessing the config before emulation start makes us crash. // The Android GUI handles covers in Java anyway, so this doesn't make us lose any functionality. @@ -55,6 +57,7 @@ static bool UseGameCovers() return Config::Get(Config::MAIN_USE_GAME_COVERS); #endif } +} // Anonymous namespace DiscIO::Language GameFile::GetConfigLanguage() const { |
