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authorLéo Lam <leo@innovatetechnologi.es>2018-06-19 22:57:00 +0200
committerGitHub <noreply@github.com>2018-06-19 22:57:00 +0200
commitde0b153867aee96562a34f11925c1fad24e4ec80 (patch)
treefb2ad03f97a93fd289419c2dc7ab4ee1d8a70867 /Source/Core/UICommon/GameFile.cpp
parente728c0c948a31b29f33ed9c202165360a0bad755 (diff)
parent1e4f3607c37902f055892b021d609aaa200d25f0 (diff)
Merge pull request #7136 from lioncash/unused
GameFile: Remove unused variable within GetUniqueIdentifier()
Diffstat (limited to 'Source/Core/UICommon/GameFile.cpp')
-rw-r--r--Source/Core/UICommon/GameFile.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp
index 0d3f7469be..13c4c443dc 100644
--- a/Source/Core/UICommon/GameFile.cpp
+++ b/Source/Core/UICommon/GameFile.cpp
@@ -315,7 +315,6 @@ std::vector<DiscIO::Language> GameFile::GetLanguages() const
std::string GameFile::GetUniqueIdentifier() const
{
- const DiscIO::Language lang = DiscIO::Language::English;
std::vector<std::string> info;
if (!GetGameID().empty())
info.push_back(GetGameID());