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| author | JMC47 <JMC4789@gmail.com> | 2025-04-21 13:57:57 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-21 13:57:57 -0400 |
| commit | 0b2338a5ee0e3cb9837d325a0ca24229e272aa89 (patch) | |
| tree | 82281c947578c78a70433071ad0c8081f7f05344 /Source/Core/UICommon/GameFileCache.cpp | |
| parent | bc3c3eb79ae4d8dc83091d20c686aac2d772590e (diff) | |
| parent | 89fdc0b9e0db9b65b7ba81b8ee33114415e8666c (diff) | |
Merge pull request #10084 from Zopolis4/master
Identify Triforce games in gamelist
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFileCache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 90dd0c63fc..f72f47c11e 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -26,14 +26,14 @@ namespace UICommon { -static constexpr u32 CACHE_REVISION = 25; // Last changed in PR 12702 +static constexpr u32 CACHE_REVISION = 26; // Last changed in PR 10084 std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan, bool recursive_scan) { static const std::vector<std::string> search_extensions = { - ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wia", - ".rvz", ".nfs", ".wad", ".dol", ".elf", ".json"}; + ".gcm", ".tgc", ".bin", ".iso", ".ciso", ".gcz", ".wbfs", + ".wia", ".rvz", ".nfs", ".wad", ".dol", ".elf", ".json"}; // TODO: We could process paths iteratively as they are found return Common::DoFileSearch(directories_to_scan, search_extensions, recursive_scan); |
