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authorTilka <tilkax@gmail.com>2020-06-25 11:00:49 +0100
committerGitHub <noreply@github.com>2020-06-25 11:00:49 +0100
commit26ed3b318c604281d9397cdb923cd43380cbbe76 (patch)
treeca45960fe36a98fdb6454c3f67968ee10218a84b /Source/Core/UICommon/GameFileCache.cpp
parenta1a107dc08e8b36f908ac901273f082bb3e00612 (diff)
parentd494e0230c2ebfd580bb66b2a741d19ef830d658 (diff)
Merge pull request #8891 from JosJuice/file-details
Show file format details in game properties
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
-rw-r--r--Source/Core/UICommon/GameFileCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 1af33ae44b..c551016d7f 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -27,7 +27,7 @@
namespace UICommon
{
-static constexpr u32 CACHE_REVISION = 17; // Last changed in PR 8738
+static constexpr u32 CACHE_REVISION = 18; // Last changed in PR 8891
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)