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authorLéo Lam <leo@innovatetechnologi.es>2018-05-20 15:39:07 +0200
committerGitHub <noreply@github.com>2018-05-20 15:39:07 +0200
commit56e91bfdc178ce575a5f252ca03671a9f68ee6d8 (patch)
tree94bd53000fce61c0dd39c7aad891021ca075c864 /Source/Core/UICommon/GameFileCache.cpp
parent86c676ab0483dc53b3b08cb327816388d278a600 (diff)
parentcc42b4354d38055629ba3eeac92fa57582a26de0 (diff)
Merge pull request #6429 from JosJuice/png-banners-uicommon
Reimplement custom PNG banners in game list
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
-rw-r--r--Source/Core/UICommon/GameFileCache.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 9c18b78e81..9dc25740f9 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -28,7 +28,7 @@
namespace UICommon
{
-static constexpr u32 CACHE_REVISION = 9; // Last changed in PR 6569
+static constexpr u32 CACHE_REVISION = 10; // Last changed in PR 6429
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)
@@ -138,17 +138,20 @@ bool GameFileCache::UpdateAdditionalMetadata(const Core::TitleDatabase& title_da
bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_file,
const Core::TitleDatabase& title_database)
{
- const bool banner_changed = (*game_file)->BannerChanged();
+ const bool wii_banner_changed = (*game_file)->WiiBannerChanged();
+ const bool custom_banner_changed = (*game_file)->CustomBannerChanged();
const bool custom_title_changed = (*game_file)->CustomNameChanged(title_database);
- if (!banner_changed && !custom_title_changed)
+ if (!wii_banner_changed && !custom_banner_changed && !custom_title_changed)
return false;
// If a cached file needs an update, apply the updates to a copy and delete the original.
// This makes the usage of cached files in other threads safe.
std::shared_ptr<GameFile> copy = std::make_shared<GameFile>(**game_file);
- if (banner_changed)
- copy->BannerCommit();
+ if (wii_banner_changed)
+ copy->WiiBannerCommit();
+ if (custom_banner_changed)
+ copy->CustomBannerCommit();
if (custom_title_changed)
copy->CustomNameCommit();
*game_file = std::move(copy);