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authorlcsondes <lcsondes@users.noreply.github.com>2018-05-27 21:08:12 +0100
committerlcsondes <lcsondes@users.noreply.github.com>2018-05-27 22:15:16 +0100
commit7a13bdbdfbe14134b53ae34b5bb06046813b0248 (patch)
tree31d038d126560b1f414f281cf280b01710ea3a62 /Source/Core/UICommon/GameFileCache.cpp
parent512c6fee51a9d91027bb0f2f8c500719f7b134cb (diff)
UICommon: fix m_cached_files pruning (partial revert of 68152faf4352d92192a01ca913c518b25798b2d3)
vector::pop_back invalidates all iterators
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
-rw-r--r--Source/Core/UICommon/GameFileCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 7f9b7015b2..e2e2848f10 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -111,9 +111,9 @@ bool GameFileCache::Update(
cache_changed = true;
--end;
*it = std::move(*end);
- m_cached_files.pop_back();
}
}
+ m_cached_files.erase(it, m_cached_files.end());
}
// Now that the previous loop has run, game_paths only contains paths that