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authorcbartondock <cbartondock@gmail.com>2021-01-21 10:47:07 -0500
committercbartondock <cbartondock@gmail.com>2021-01-30 09:51:37 -0500
commit83c127784b70fe1628a8718ceff52dcbcd08634c (patch)
treeab2cae73e20679273b5536a73f1304a86ceb62aa /Source/Core/UICommon/GameFileCache.cpp
parentebf3b5faf4e4716bbe55174eb2a3d7f5a9fc4599 (diff)
Working Game IDs for Elf/Dol files
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
-rw-r--r--Source/Core/UICommon/GameFileCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 38dd09f8a8..499244f8e4 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -27,7 +27,7 @@
namespace UICommon
{
-static constexpr u32 CACHE_REVISION = 19; // Last changed in PR 9135
+static constexpr u32 CACHE_REVISION = 20; // Last changed in PR 9461
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)