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authorspycrab <spycrab@users.noreply.github.com>2018-07-30 03:16:37 +0200
committerspycrab <spycrab@users.noreply.github.com>2018-07-30 03:16:37 +0200
commit8fb3085b0778ccdb90fdca91a7600b89db518b3b (patch)
tree9beda711a1c742ef302950b56c10f0793cca98b3 /Source/Core/UICommon/GameFileCache.cpp
parentae0748ab078c1853c9e74ed8ebe729e44b6b03a2 (diff)
Revert "Revert "Qt/GameList: Add option to show covers in grid mode""
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
-rw-r--r--Source/Core/UICommon/GameFileCache.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 074dc7fe62..82ade8e964 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -27,7 +27,7 @@
namespace UICommon
{
-static constexpr u32 CACHE_REVISION = 11; // Last changed in PR 7058
+static constexpr u32 CACHE_REVISION = 12; // Last changed in PR 7285
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)
@@ -165,7 +165,14 @@ bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_fil
{
const bool wii_banner_changed = (*game_file)->WiiBannerChanged();
const bool custom_banner_changed = (*game_file)->CustomBannerChanged();
- if (!wii_banner_changed && !custom_banner_changed)
+
+ (*game_file)->DownloadDefaultCover();
+
+ const bool default_cover_changed = (*game_file)->DefaultCoverChanged();
+ const bool custom_cover_changed = (*game_file)->CustomCoverChanged();
+
+ if (!wii_banner_changed && !custom_banner_changed && !default_cover_changed &&
+ !custom_cover_changed)
return false;
// If a cached file needs an update, apply the updates to a copy and delete the original.
@@ -176,6 +183,11 @@ bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_fil
copy->WiiBannerCommit();
if (custom_banner_changed)
copy->CustomBannerCommit();
+ if (default_cover_changed)
+ copy->DefaultCoverCommit();
+ if (custom_cover_changed)
+ copy->CustomCoverCommit();
+
*game_file = std::move(copy);
return true;