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| author | Tilka <tilkax@gmail.com> | 2020-06-21 11:40:58 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-06-21 11:40:58 +0100 |
| commit | 99822518994d62def4e336f6746d6a2e2d108fb2 (patch) | |
| tree | 3c3ba54bb6df32a32fa72de0b9e46e09b36b14ff /Source/Core/UICommon/GameFileCache.cpp | |
| parent | 03e0d2c820a8aed809799e86321024244aa6791a (diff) | |
| parent | 660d81a10b4a8ff9a61631e69fb93e9010bccbc0 (diff) | |
Merge pull request #8538 from JosJuice/wia
Add support for the WIA and RVZ disc image formats
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFileCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 9b2729407e..1af33ae44b 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -33,7 +33,7 @@ std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& direct bool recursive_scan) { static const std::vector<std::string> search_extensions = { - ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wad", ".dol", ".elf"}; + ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wia", ".rvz", ".wad", ".dol", ".elf"}; // TODO: We could process paths iteratively as they are found return Common::DoFileSearch(directories_to_scan, search_extensions, recursive_scan); |
