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authorTilka <tilkax@gmail.com>2020-06-21 11:40:58 +0100
committerGitHub <noreply@github.com>2020-06-21 11:40:58 +0100
commit99822518994d62def4e336f6746d6a2e2d108fb2 (patch)
tree3c3ba54bb6df32a32fa72de0b9e46e09b36b14ff /Source/Core/UICommon/GameFileCache.cpp
parent03e0d2c820a8aed809799e86321024244aa6791a (diff)
parent660d81a10b4a8ff9a61631e69fb93e9010bccbc0 (diff)
Merge pull request #8538 from JosJuice/wia
Add support for the WIA and RVZ disc image formats
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
-rw-r--r--Source/Core/UICommon/GameFileCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 9b2729407e..1af33ae44b 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -33,7 +33,7 @@ std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& direct
bool recursive_scan)
{
static const std::vector<std::string> search_extensions = {
- ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wad", ".dol", ".elf"};
+ ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wia", ".rvz", ".wad", ".dol", ".elf"};
// TODO: We could process paths iteratively as they are found
return Common::DoFileSearch(directories_to_scan, search_extensions, recursive_scan);