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authorAdmiral H. Curtiss <pikachu025@gmail.com>2023-03-09 16:13:15 +0100
committerGitHub <noreply@github.com>2023-03-09 16:13:15 +0100
commit9ed388fc8a75e842bc8400cdc06ac22bbf784bd6 (patch)
treecb71d650a4e8522d220fd772c42c700f347a1b3d /Source/Core/UICommon/GameFileCache.cpp
parent8c7997d6caeca76d663fbb45ab7e3099bd4dda6b (diff)
parent655cc7f75cabf3a271e7dbfd4cecb9f214540817 (diff)
Merge pull request #11557 from AdmiralCurtiss/split-file-reader
DiscIO: Add support for CleanRip-style split ISOs.
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
-rw-r--r--Source/Core/UICommon/GameFileCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 59c4c9a292..d9b08f63d5 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -26,7 +26,7 @@
namespace UICommon
{
-static constexpr u32 CACHE_REVISION = 23; // Last changed in PR 10932
+static constexpr u32 CACHE_REVISION = 24; // Last changed in PR 11557
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)