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| author | JosJuice <josjuice@gmail.com> | 2022-08-01 11:53:30 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2022-08-04 22:00:59 +0200 |
| commit | a87dffe52d8bfaa05d07770a9113cf9406ea6db0 (patch) | |
| tree | 2adcf23a6b4d18d06c714bc89a12df229ce29c21 /Source/Core/UICommon/GameFileCache.cpp | |
| parent | 3a6df63e9bcfeedbcd9a479c9d0ba930d4939c1a (diff) | |
DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFileCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 675ec0dc43..f9b26d344d 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -27,7 +27,7 @@ namespace UICommon { -static constexpr u32 CACHE_REVISION = 22; // Last changed in PR 10932 +static constexpr u32 CACHE_REVISION = 23; // Last changed in PR 10932 std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan, bool recursive_scan) |
